- REDCINE-X Professional Build 52.2 Beta 2
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- Added: Additional pre-defined source resolutions to the Framing Control.
- Fixed: Exporting with Fix Width selected, doesn't always maintain the original aspect ratio.
- Fixed: Export ignoring Framing Origin X and Y settings.
- Fixed: Framing Guide alignment issue that was setting Frame Guide X and Y to 0.
- REDCINE-X Professional Build 52.2 Beta 1
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- Added: CUDA Ampere support.
- Fixed: A Framerate metadata display issue.
- REDCINE-X Professional Build 52.1 Release
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- Fixed: 3D LUT Preview issues.
- Fixed: MAC OS issues loading 3D LUTs.
- Fixed: Frame rendering issue.
- Fixed: Removed some repeating verbose log lines.
- Fixed: REDCINE-X and REDline fail to export to Avid AAF & MXF if the source clip contains a bad frame.
- Fixed: Cleaned up some Command History entries.
- Fixed: Camera PIN metadata.
- Fixed: R3D Trim issues for clips with camera 3D LUTs.
- REDCINE-X Professional Build 52 Release
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- Added: Komodo camera support.
- Added: Ability to create AP0 Color Space Creative Luts.
- Added: IPP2 Image : Noise Reduction [M]eta and [D]efault buttons.
- Added: REDline CDL output file name can now be specified. If not specified it use the clip's output file name root.
- Added: REDline and REDCINE-X PRO now include the clip's UUID in their metadata display.
- Added: REDline metadata now includes the original file name.
- Added: Playback Device checkbox to the System Preferences tab, to optimize CUDA playback for a specific CUDA card.
- Added: Bypass IPP2 Output Transform.
- Added: CDL Enable.
- Fixed: Slower playback with multiple CUDA GPUs decoding than with one.
- Fixed: Playback isn't as smooth as it should be when the system can't keep up with the requested frame rate.
- Fixed: Occasional issues displaying the first frame when multiple GPUs are in use.
- Fixed: Moving any of the middle User Curve points to either edge resets all the curve points.
- Fixed: Using the back arrow to scrub backwards in the timeline yields unexpected results.
- Fixed: Viewer will occasionally jump to the wrong frame when some settings are changed.
- Fixed: REDline image artifacts.
- Fixed: RED Player has issues playing some clips.
- Fixed: LL indicator not displaying.
- Fixed: Look Preset issues with Creative 3D LUT setting
- Fixed: Curve adjustments not being applied in legacy mode.
- Fixed: Exporting an occasional black horizontal line at top of image.
- Fixed: Problems switching export between Fully Graded and Primary Raw.
- Fixed: NVidia Series M & K cards don't work.
- Fixed: Post : Image : Effects image corruption issues.
- Fixed: Project Clip's Frame Rate Selection dialog box doesn't indicate if 71.928 and 72 FPS are selected.
- Fixed: Some controls on Tangent controllers are not working.
- Fixed: Excessive logging when trimming.
- Fixed: Rocket-X not used with IPP2 and GPU enabled.
- Fixed: IPP2 Image : Primary [M]eta and [D]efault buttons don't work.
- REDCINE-X Professional Build 51 Release
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- Added: Windows accelerated R3D decompression on supported NVIDIA CUDA GPUs
- Added: Chroma Noise Reduction in IPP2 (On/Off)
- Added: Flashing Pixels (Off, Mild, Medium, Strong)
- Added: Image: Noise Reduction Panel
- Added: New half resolution premium debayering in IPP2.
- Added: HDR support for select AJA and Blackmagic Design devices.
- Added: Viewer Window IPP2 / Primary Devlopment Only view toggle.
- Added: REDline CDL export.
- Added: REDline Primary Development Only export.
- Added: Left and Right frame cropping.
- Added: Startup splash screen.
- Enhanced: Cleaned up the default REDCINE-X Pro Home Page.
- Enhanced: ProRes 4444 XQ no longer restricted to just log output.
- Enhanced: ProRes encoder now sets Rec.2020 and HDR-2084 metadata.
- Enhanced: Creative 3D LUT ALT-key Preview mode lock
- Fixed: RMD file Creative 3D LUT fixes.
- Fixed: Marker loading issues.
- Update to the System Requirements
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- Windows accelerated R3D decompression requires 4GB GPU Video RAM.
- REDCINE-X Professional Build 50.6 Release
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- Added: Adaptive pixel masking for Gemini STD clips.
- Fixed: Problem loading clips with markers.
- REDCINE-X Professional Build 50.5 Release
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- Fixed: REDWideGamutRGB output incorrectly had gamut mapping applied in the standard (Full_Graded) IPP2 image pipe.
- Fixed: Corrupt thumbnail image if the Poster Frame was out of range.
- Fixed: Issue created in version 50.4 that stopped Creative 3D LUTs from being saved to Projects and Look Presets.
- REDCINE-X Professional Build 50.4 Release
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- Added: Shift Arrow support for Sliders.
- Added: Save the Creative 3D Lut sidecar when creating a R3D snapshot.
- Fixed: OpenCL memory problems.
- Fixed: Regression issue in high frequency handling in IPP2 demosaic or when DEB is enabled in Legacy mode.
- Fixed: Scopes pixel value location.
- Fixed: Export Preset's Image Pipeline settings not sticking.
- Fixed: HLG rendering artifacts.
- Fixed: Missing audio for incomplete DSMC clips..
- REDCINE-X Professional Build 50.3 Release
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- Updated: Camera Browser connection and identification information.
- Improved: Load times for R3D clips recorded on newer sensors and camera firmware.
- Fixed: OpenCL compile failures with AMD GPUs on macOS 10.13.2 and up.
- Fixed: High frequency handling in IPP2 demosaic or when DEB is enabled in Legacy mode.
- Fixed: CUDA half resolution and below decodes had incorrect highlight handling.
- Fixed: ProRes 4444 XQ IPP2 exporting.
- Fixed: Project file corruption issue with deeply nested clips.
- Fixed: R3D exporting and importing R3DTrim clips
- Fixed: FCPX XML file issues when exporting to ProRes and QuickTime.
- Fixed: Export destination directory validation issues.
- Fixed: Left and Right framing adjustments.
- Fixed: Issues swtiching between stills and motion workspaces.
- Fixed: IPP2 Tangent controls.
- REDCINE-X Professional Build 50.2 Release
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- Added: Mac OS X 10.13.3 Open CL support.
- Added: FCPX XML 1.6 and 1.7 import support.
- Fixed: Image quality issues when doing IPP2 GPU Adaptive Demosaic operations.
- Fixed: REDline export issues.
- Fixed: IPP2 / RED ROCKET-X rendering issues.
- Fixed: REDline Help Text and Logging enhancements.
- Fixed: REDline support for Color Space, Gamma Curve, and HDR Peak.
- Fixed: REDline Color Science and metadata issues.
- REDCINE-X Professional Build 50.1 Release
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- Added: ColorSpace DCI-P3 D65 and Gamma Curves Hybrid Log-Gamma, Gamma 2.2 and Gamma 2.6 to the IPP2 Output Transform settings.
- Added: The ability to generate 26, 32, and 65 point Creative 3D LUTS.
- Updated: The Viewer's Source field shows the bin the clip is from (File Browser, Project, or Timeline).
- Fixed: Software ACES and Legacy GPU ACES export issues.
- Fixed: REDline's ColorSciVersion IPP2 command line switch.
- Fixed: QuickTime export's missing Color Space and Gamma Curve Output Transform settings.
- Fixed: Secondary Monitor distortion/aspect ratio issues.
- Fixed: Export Pipeline now saved with the Export Presets.
- Fixed: Issues with external control surface controls mapping to the wrong controls.
- Fixed: Clips can now be dragged to the Viewer window.
- Fixed: IPP2 OpenCL Denoise color shift issue.
- REDCINE-X Professional Build 50 Release
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- Added: The ability to list additional static and dynamic lens metadata in REDline.
- Added: Support for Black Magic SDI devices that don't supply configuration contexts.
- Updated: RED Tether and REDCINE-X PRO Tethering. New Help menu option to re-enable streaming, and to enable Auto Preview on Record. Preview and Record button functionality adjustments.
- Fixed: Euphonix/Avid Save Curve 1-4 buttons no longer overwrite the preset curve values.
- Fixed: Image : Grading - Curves and Contrast - Meta and Default button functionality.
- Fixed: IPP2 D.E.B. status is now restored with the rest of the IPP2 settings.
- Fixed: Tethering to a camera that is recording will no longer abort the recording or leave or confound the tethering app's GUI.
- Fixed: REDline will no longer decode the video file if it is only being invoked to display metadata and it fails to display the metadata.
- Fixed: REDline --printMeta 5 command line switch fixed.
- Verified: Support for Apple's APFS file system.
- REDCINE-X Professional Build 50 Beta 4
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- Added: Automatic application the camera's Creative 3D LUT to tethered play.
- Added: Tether controls to allow changing the camera's Image Pipeline Processing mode and the currently selected Creative 3D LUT.
- Added: IPP2 control interfaces and an IPP2 control page for Tangent Wave and Euphonix/Avid controllers.
- Added: Additional IPP2 metadata in REDline and REDCINE-X PRO, including the ability to overlay IPP2 metadata when exporting.
- Updated: IPP2 math to improve overall image brightness match between Legacy and IPP2 modes.
- Fixed: Playback of tethered IPP2 streams.
- Fixed: Tangent Wave and Euphonix/Avid reversed IPP2 CDL Power wheel.
- REDCINE-X Professional Build 50 Beta 3
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- Added: New ISO calibration for HELIUM sensors.
- Added: IPP2 LUT Creator.
- Updated: IPP2 Curve and Contrast Panel with presets and a reset option.
- Updated: Exporting to OpenEXR with an Export Pipeline ACES option.
- Fixed: Creative 3D LUT Enable checkbox.
- Fixed: Problems applying Look Presets.
- Fixed: Issues accessing cameras.
- REDCINE-X Professional Build 50 Beta 2
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- Added: Enhanced controls in Image Processing Pipeline (IPP2) mode for Creative 3D LUT, CDL, Post Image Effects, and HDR. This includes a Creative 3D LUT Manager and Library, enhanced CDL wheels, the ability to load and export CDL files, new Curves and Contrast controls, etc.
- Fixed: Memory leak loading Creative 3D LUTs.
- Fixed: Issues accessing footage on network drives.
- Fixed: Issues accessing cameras.
- Fixed: Startup OCL/GPU memory errors.
- Disabled: Incompatible Intel OpenCL cards.
- Fixed: An SDK Half-Float clamping issue.
- Fixed: Denoise changing colors in OCL/GPU mode.
- Fixed: EXR color export issues.
- Fixed: RMD Saturation value loading issues.
- REDCINE-X Professional Build 50 Beta 1
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- Added: New Image Processing Pipeline (IPP2), including: decoupled creative and technical controls, grouped side panel sections by order of operations, improved demosaicing algorithm, enhanced HDR output, standardized color space and gamma, CDL controls, Creative 3D LUT, more robust color transforms, etc.
- Added: New ISO calibration for HELIUM sensors.
- REDCINE-X Professional Build 42 Release
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- Added: Helium 8K accelerated decoding with Rocket-X + GPU (high-end GPU recommended).
- Added: Log3G10 and REDWideGamutRGB gamma and color space options (available when Advanced Controls are enabled).
- Fixed: Waveform Mode menu is no longer disabled on app load.
- Fixed: Issue applying 3D LUTs in REDline.
- REDCINE-X Professional Build 41 Release
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- Added: 8K sensor support.
- Added: Controls for camera record mode and record mode options for R3D tethered streaming.
- Added: Ability to create a new clip for every frame trigger when tethered streaming in Frame Trigger mode.
- Added: RED Tether command line argument (-c) to automatically connect to a camera and begin recording when launched.
- Added: New Transfers view to show info on your current, pending, and completed tethered file transfers.
- Added: Ability to cancel pending and in-progress tethered file transfers.
- Added: OpenCL support for Intel Graphics. (Requires Intel Graphics Driver 4416 or newer)
- Improved: Video Playback performance.
- Fixed: Issue on Windows where a console window would pop during some exports.
- Fixed: Crash when selecting text in Burn In export settings.
- Fixed: Crash on first run of RCX.
- Fixed: Random lockup when disabling RRX.
- Fixed: OpenCL Monochrome decodes at lower decode qualities.
- Fixed: Video Playback PBO error.
- REDCINE-X Professional Build 40 Release
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- Added: Avid DNxHR Support
- Added: Support for Anamorphic 1.25x
- Added: Tethered file transfer from camera. Copy clips from camera and copy looks and LUTs to camera.
- Added: R3D metadata support for lens brand/name/serial/owner.
- Added: Rocket video output now takes clip framing in to account (center crop only for original RED Rocket).
- Updated: CUDA performance improvements.
- Updated: Improved Apple ProRes export speeds for certain cases.
- Fixed: Issues with anamorphic unsqueeze.
- Fixed: Image was not automatically flipped when "Flip/Mirror Scan Direction" was set in camera.
- Fixed: Issue where QuickTime exports could have an invalid audio channel layout atom size.
- REDCINE-X Professional Build 39 Release
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- Note: RED ROCKET support requires driver 2.1.23.0 and firmware 1.1.18.0 or higher.
- Note: RED ROCKET-X support requires driver 2.1.31.0 and firmware 1.4.1.16 or higher.
- Added: Dragon 8K support.
- Added: HDR Gamma Curves: HDR-2084, BT1886, Log3G12.
- Added: Frame Rate Override from Bin.
- Added: Frame Rate Override via R3D Trim.
- Added: OLPF Override via R3D Trim for clips recorded on DSMC swappable OLPF cameras.
- Added: Pixel Masking to map out pixels in post (not supported on Rocket).
- Added: Tether support for Frame Trigger mode.
- Added: Tether support for limiting the number of frames in a clip.
- Updated: CUDA perforance improvements.
- Fixed: CUDA/CPU exports with 90 degree rotation produced incorrect output.
- Fixed: Incorrect H2O OLPF metadata name.
- Fixed: REDline works again under Mac OS X 10.11.
- Fixed: ProRes issues when viewed in QuickTime Player and Adobe Premiere on Windows.
- Fixed: ProRes audio playback with VLC.
- Fixed: Issues with some 2K modes on Blackmagic SDI output devices.
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- REDCINE-X Professional Build 37.1 Release
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- Fixed: Certain post effects being disabled.
- REDCINE-X Professional Build 37 Release
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- Note: RED ROCKET support requires driver 2.1.23.0 and firmware 1.1.18.0 or higher.
- Note: RED ROCKET-X support requires driver 2.1.31.0 and firmware 1.4.1.16 or higher.
- Added: DisplayPort/HDMI/DVI Output on RED Rocket-X.
- Added: Clip duration and format columns added to browser table view.
- Added: Metadata location, scene, and take added to FCPX XML exports.
- Added: OpenEXR option for DWAA/B compression to REDCINE-X and REDLine.
- Updated: Increase speed of workroom and tab switching.
- Fixed: Ability to only run a single application instances.
- Fixed: Miscellaneous stability fixes.
- Fixed: Random snapshot issue on half and less debayer.
- Fixed: Issue with FCPX XML importing.
- REDCINE-X Professional Build 36 Release
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- Note: RED ROCKET support requires driver 2.1.23.0 and firmware 1.1.18.0 or higher.
- Note: RED ROCKET-X support requires driver 2.1.24.0 and firmware 1.3.19.40 or higher.
- Added: Rec.2020 color space.
- Added: File browser clip tooltip now shows clip duration.
- Added: Clip relinking tool now properly searches for wav and mp3 files.
- Added: Per frame lens metadata display in tethered recording.
- Added: Exporting an FCPX XML includes metadata information for location, scene, and take for each clip.
- Updated: Improved performance for all CPU based effects and scalar.
- Updated: Per frame lens metadata in viewer now uses Imperial or Metric units based on the camera setting when the clip was recorded.
- Fixed: Crash and/or freezing that can occur after exporting via the export dialog.
- Fixed: OpenCL memory leak when engaging 3D LUTS.
- Fixed: Error when doing R3D Trim with internal camera audio.
- Fixed: Issue with importing XML to a bin.
- Fixed: Properly show RED Rocket error dialog during startup when an error occurs.
- Fixed: Metadata panel remains properly populated when switching tabs.
- Fixed: RED Player now properly maintains a recent clips list.
- Fixed: RED Player now correctly honors the memory and simultaneous graph settings.
- Fixed: Dragging clips into RED Player now works.
- Fixed: RED Player properly shows all available metadata entries.
- Fixed: A.D.D. setup dialog not saving options.
- Fixed: Crash when analytics are disabled.
- Fixed: Reload RMD from timeline now works.
- Fixed: Refresh button from browser reloads RMD.
- Fixed: Directory from import dialog could not be deleted.
- Fixed: Issue with snapshots and half or less debayer not being the right resolution.
- REDCINE-X Professional Build 35.1 Release
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- Note: RED Rocket support requires driver 2.1.23.0 and firmware 1.1.18.0 or higher.
- Note: RED Rocket-X support requires driver 2.1.24.0 and firmware 1.3.19.40 or higher.
- Fixed: Issue with loading relinked external audio on project load.
- Fixed: Issue with full screen toggling causing crashes or lockups.
- Fixed: Clips dragged to the bin or timeline weren't reloading their RMD's in all cases.
- Fixed: Issue with frame guides being automatically applied on clip load.
- Fixed: Issue with too many open files/offline clips.
- Fixed: CMD/CTRL+E exporting behavior improvements on all workspaces.
- Fixed: White Balance picker not appearing in some cases.
- Fixed: Rocket initialization issue when another application holds Rocket resource.
- Updated: QuickTime export presets now default to clip framerate setting.
- Updated: Timecodes are no longer displayed in the stills workspace.
- REDCINE-X Professional Build 35.0 Release
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- Note: RED Rocket support requires driver 2.1.23.0 and firmware 1.1.18.0 or higher.
- Note: RED Rocket-X support requires driver 2.1.24.0 and firmware 1.3.19.40 or higher.
- Added: Tether support in REDCINE-X PRO and new RED TETHER application to capture live Dragon camera feeds.
- Added: Apple ProRes export on Windows, improved ProRes export speed on Mac OS X and support for ProRes 4444 XQ.
- Added: Levels, High Pass sharpening, CDL, 1D, and 3D LUT effects.
- Added: Experimental Windows AVI export.
- Added: Support for Rocket-X HD-SDI 1.5G & 3G video output.
- Added: Support for Mysterium-X Monochrome footage when using RED Rocket.
- Added: MP3 audio file import support.
- Added: UI Workspaces for different types of workflows and more user customization.
- Added: Additional compression options for OpenEXR export: PXR24, B44(A), DWAA and DWAB.
- Added: Support for Final Cut Pro X XML version 1.5.
- Added: Ability to ignore in and out points when doing an export.
- Added: Integrated REDRAY encoding for RRencode license holders.
- Added: Ability to reset user interface to default configuration.
- Added: Apple ProRes is now accessible through REDline.
- Added: Per-frame lens metadata display in the viewer.
- Added: R3D trim now supports camera audio.
- Fixed: CUDA not working properly in REDline.
- Fixed: Potential crash and image issues when doing 720p video output.
- Fixed: Issue with A.D.D. settings not being saved.
- Fixed: Issue with CUDA Alchemy highlights when exporting to OpenEXR.
- Fixed: Issue where simultaneous writers for OpenEXR was always using 1 writer.
- Fixed: Issue with OpenCL OpenEXR soft clamp not working properly.
- Fixed: Potential issue where audio could be cut off on long transcodes.
- Fixed: Issue with A.D.D. snapshots crashing RED Player.
- Fixed: Issue with RED Player crashing on close.
- Fixed: Rare random crash when doing long exports.
- Fixed: Cmd/Ctrl-E exports not working in some cases.
- Fixed: Issue where player image could be distorted when using second monitor.
- Fixed: Issue with full screen display on Mac not working properly.
- Fixed: Audio drifting on long 29.97 QuickTime exports.
- REDCINE-X Professional Build 35.0 Beta
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- Note: RED Rocket support requires driver 2.1.23.0 and firmware 1.1.18.0 or higher.
- Note: RED Rocket-X support requires driver 2.1.24.0 and firmware 1.3.19.40 or higher.
- Added: Tether support in REDCINE-X PRO and new RED TETHER application to capture live Dragon camera feeds.
- Added: Apple ProRes export on Windows, improved ProRes export speed on Mac OS X and added support for ProRes 4444 XQ.
- Added: Levels, High Pass sharpening, CDL, and 3D LUT effects.
- Added: Support for Rocket-X HD-SDI 1.5G & 3G video output.
- Added: Support for Mysterium-X Monochrome footage when using RED Rocket.
- Added: MP3 audio file import support.
- Added: UI Workspaces for different types of workflows and more user customization.
- Added: Additional compression options for OpenEXR export: PXR24, B44(A), DWAA and DWAB.
- Added: Support for Final Cut Pro X XML version 1.5.
- Added: Ability to ignore in and out points when doing an export.
- Added: Integrated REDRAY encoding for RRencode license holders.
- Added: Ability to reset user interface to default configuration.
- Fixed: CUDA not working properly in REDline.
- Fixed: Potential crash and image issues when doing 720p video output.
- Fixed: Issue with A.D.D. settings not being saved.
- Fixed: Issue with CUDA Alchemy highlights when exporting to OpenEXR.
- Fixed: Issue where simultaneous writers for OpenEXR was always using 1 writer.
- Fixed: Issue with OpenCL OpenEXR soft clamp not working properly.
- Fixed: Potential issue where audio could be cut off on long transcodes.
- REDCINE-X Professional Build 33.1 Release
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- Added: Additional compression options for OpenEXR transcodes.
- Added: Support for FCPX XML version 1.5.
- Updated: Usefullness of ROCKET(-X) warning messages.
- Fixed: CUDA not working properly in REDline.
- Fixed: Potential crash and image issues when doing 720p video output.
- Fixed: Issue with A.D.D. settings not being saved.
- Fixed: Issue with CUDA Alchemy highlights when exporting to OpenEXR.
- Fixed: Issue where simultaneous writers for OpenEXR was always using 1 writer.
- Fixed: Issue with OpenCL OpenEXR soft clamp not working properly.
- Fixed: Potential issue where audio could be cut off on long transcodes.
- Fixed: Miscellaneous bug fixes and improvements.
- REDCINE-X Professional Build 33 Release
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- Added: Support for DRAGONcolor2 and REDcolor4.
- Added: Support for YUV output to Blackmagic and AJA monitoring devices.
- Note: Rocket-X support requires driver 2.1.19.0 and firmware 1.3.19.7 or higher.
- Fixed: Monochrome half resolution premium GPU exports.
- Fixed: OpenCL Dragon Monochrome full resolution top and right border.
- Fixed: A.D.D. Snapshots weren't applying A.D.D.
- Fixed: QuickTime export with mono audio now work correctly in VLC and FCP7.
- Fixed: Issue with audio drift on export when working with very large clips.
- Fixed: CPU based horizontal flip was broken in some cases.
- Fixed: Issue where an RMD would automatically be saved when loading an audio BWF file.
- Fixed: Bins now always show the correct clip count.
- Fixed: Fonts directory not being found on Windows when trying to do Burn In.
- Fixed: Cycling through clips in the browser was sometimes broken.
- Fixed: A clips rating and label is now correctly shown in the bin when loaded.
- REDCINE-X Professional Build 33 Beta
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- Added: Support for DRAGONcolor2 and REDcolor4.
- Added: Support for YUV output to Blackmagic and AJA monitoring devices.
- Note: Rocket-X support requires driver 2.1.19.0 and firmware 1.3.19.7 or higher.
- Fixed: Monochrome half resolution premium GPU exports.
- Fixed: OpenCL Dragon Monochrome full resolution top and right border.
- Fixed: A.D.D. Snapshots weren't applying A.D.D.
- REDCINE-X Professional Build 32.0 Release
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- Added: Rocket-X Monochrome support.
- Added: Support for AJA Io 4K and Kona 4 (Note: removes support for Kona 3).
- Note: Rocket-X support requires driver 2.1.19.0 and firmware 1.3.19.7 or higher.
- Fixed: Certain clips from upgraded Dragon cameras with older firmware showed up offline.
- Fixed: Mysterium-X Monochrome clips recorded with the Motion Mount showed up offline.
- Fixed: Random black frames when using CUDA on some systems.
- Fixed: Issue with OpenEXR upscaled exports when using CUDA.
- Fixed: Issue with GPU scaling on the 2013 Mac Pro with certain fit types.
- Fixed: GPU based Burn In and Watermark where text over the edge of a frame could cause a crash.
- Fixed: FCPX XML exports using incorrect timecode when preferred timecode in camera was set to Edge timecode.
- Fixed: Issue with QuickTime mono audio layout exports.
- Fixed: Issue with Avid external audio exports.
- Fixed: Attached audio would not load for 3D clips.
- Fixed: Mismatch between Rocket/Non-Rocket exports using SMPTE restricted range.
- Fixed: Issue with SMPTE restricted range for some 16-bit export formats.
- Fixed: SMPTE restricted range could not be applied for some 8 bit output formats.
- Fixed: Convergence was not being properly applied when rendering 3D via REDline.
- Fixed: Convergence was not being applied for Left/Right Eye only exports.
- Fixed: Frames would shift in the viewer when switching output resolutions with Rocket enabled and convergence set.
- REDCINE-X Professional Build 31.2 Alpha
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- Fixed: Issue with FCPX XML exports using incorrect timecode when preferred timecode in camera was set to Edge timecode.
- Fixed: Issue with mismatch between Rocket/Non-Rocket exports using SMPTE restricted range.
- REDCINE-X Professional Build 31.1 Release
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- Added: Rocket-X Monochrome support.
- Added: Support for AJA Io 4K and Kona 4 (Note: removes support for Kona 3).
- Fixed: Issue with OpenEXR upscaled exports when using CUDA.
- Fixed: Issue with QuickTime mono audio layout exports.
- Fixed: Issue with Avid external audio exports.
- REDCINE-X Professional Build 31 Release
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- Added: Dragon Enhanced Blacks (D.E.B) control.
- Added: Metadata for interchangeable OLPF's.
- Added: Support for iXML timecode metadata for BWF audio auto-sync.
- Added: Colors in the export tab status column to represent state: green for finished, yellow for processing, and red for abort/error.
- Added: Additional columns in the export preset table to show format, resolution, framerate, and output folder for presets.
- Added: Ability to select multiple presets in the preset table (to delete, move, or export).
- Added: Keyboard shortcuts for Snapshot and R3D snapshot.
- Added: Keyboard shortcut ALT+left and ALT+Right that sets offsets audio sync by +/- 1 frame in the audio tab.
- Updated: Restored ability to export mono audio tracks in QuickTime.
- Updated: When scrubbing from the timeline, allow scrubber to snap to slugs and markers.
- Fixed: Issue where Rocket was not being utilized for certain Fit cases.
- Fixed: Issue where you could not prompt for filename with JPEG snapshots.
- Fixed: GPU scalar issue with aliasing on certain aspect ratios.
- Fixed: Track selection is maintained in the audio tab when switching clips.
- Fixed: Crash when ejecting media with a clip open in the viewer, or deleting a clip that was open in the viewer.
- Fixed: Issue causing JPEG exports to run slower than they should.
- Fixed: Issue with incorrect in/out points when importing FCP XML.
- Fixed: Issue with CUDA on half and less output resolutions.
- Fixed: Issue where CMD+E exports would not start in some cases.
- Fixed: Issue with high framerate QuickTime exports.
- Fixed: Issue with upscaling in CUDA when doing OpenEXR.
- REDCINE-X Professional Build 31 Beta
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- Added: Dragon Enhanced Blacks (D.E.B) control.
- Added: Support for iXML timecode metadata for BWF audio auto-sync.
- Added: Colors in the export tab status column to represent state: green for finished, yellow for processing, and red for abort/error.
- Added: Additional columns in the export preset table to show format, resolution, framerate, and output folder for presets.
- Added: Ability to select multiple presets in the preset table (to delete, move, or export).
- Added: Keyboard shortcuts for Snapshot and R3D snapshot.
- Added: Keyboard shortcut ALT+left and ALT+Right that sets offsets audio sync by +/- 1 frame in the audio tab.
- Updated: Restored ability to export mono audio tracks in QuickTime.
- Updated: When scrubbing from the timeline, allow scrubber to snap to slugs and markers.
- Fixed: Issue where Rocket was not being utilized for certain Fit cases.
- Fixed: Issue where you could not prompt for filename with JPEG snapshots.
- Fixed: GPU scalar issue with aliasing on certain aspect ratios.
- Fixed: Track selection is maintained in the audio tab when switching clips.
- Fixed: Crash when ejecting media with a clip open in the viewer, or deleting a clip that was open in the viewer.
- Fixed: Issue causing JPEG exports to run slower than they should.
- Fixed: Issue with incorrect in/out points when importing FCP XML.
- REDCINE-X Professional Build 30.1 Release
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- Added: Scarlet-X Dragon support.
- Added: Dragon Monochrome support.
- Added: Rocket-X support for RED ONE has been enabled.
- Added: OpenCL compatibility improvements when using the latest drivers for AMD FirePro and Radeon cards.
- Added: Timeline hotkeys are now configurable.
- Fixed: Regression where snapshots were not honoring crop settings correctly.
- Fixed: Regression where BWF exports were not working correctly.
- Fixed: Random crash when starting up REDCINE-X PRO on Windows.
- Fixed: M button in video player was not working.
- Fixed: Linear light output (outside of EXR) not always being linear.
- Fixed: Bilinear scaling option in export preset settings.
- Fixed: Issue with burn in and watermark font not being colored correctly.
- Fixed: Issue with watermark fonts being cut off.
- Fixed: Issue where Motion Mount metadata was shown for non-Motion Mount clips.
- Fixed: Issue where high frame rate exports to QuickTime did not have the correct timecode.
- Fixed: Issue where high frame rate timecode was parsed incorrectly with -S/-E options in REDline.
- Fixed: Generate REDline script on Windows produced an empty file.
- Fixed: Export would fail when exporting via REDline from within REDCINE-X.
- Fixed: Crash when enabling SDI output when CUDA is enabled.
- REDCINE-X Professional Build 30 Release
-
-
- Updated: New look and feel.
- Added: DRAGONcolor and REDgamma4.
- Added: Advanced Dragon Debayer (A.D.D.) with HDRx and motion support.
- Added: Support for camera generated markers.
- Added: CUDA support.
- Added: Ability to filter wav files from the browser.
- Added: Rating can now be applied to both clips and frames through context sensitive keyboard shortcuts.
- Added: Rating a frame now automatically creates a frame marker.
- Updated: Default keyboard shortcuts for rating, video out and L/R stereo toggling have been changed.
- Fixed: Improved OpenCL and Cuda card compatibility checks.
- Fixed: Rotation in 3D side by side mode.
- Fixed: Crash when doing still snapshots.
- Fixed: Some fit height modes where incorrect when Rocket was enabled for decoding.
- Fixed: OpenEXR is now properly supported when doing simple blend.
- Fixed: Miscellaneous bug fixes and improvements.
- REDCINE-X Professional Build 23.3 Beta
-
-
- Note: RMD's generated with previous beta may have unexpected out point set.
- Added: Dragon A.D.D. in still export presets.
- Added: Dragon A.D.D. in REDline for still exports.
- Added: Support for WAV files with 32 bit sample sizes.
- Updated: Export presets can now be loaded when no preset exists.
- Fixed: Issue with Dragon A.D.D. where the wrong or black frame could be produced with in/out point set.
- Fixed: Possible color cast with HDRx Magic Motion.
- Fixed: Possible color cast with Motion Mount on latest camera firmware.
- Fixed: Improved CUDA memory utilization for Unsharp Mask, Skin, and Clarity effects.
- Fixed: Restricted range export preset option was broken for CPU and CUDA exports.
- Fixed: The application maximized state is now properly preserved through restarts.
- Fixed: OpenCL freeze when performing certain off-aspect scales.
- Fixed: Rare caching issue with Alchemy effect group.
- Fixed: Caching issue when SDI output is enabled.
- Fixed: 3D frame offset changes update the frame correctly when in 2D viewer mode.
- Fixed: Color picking with flip/rotate on would show an incorrect color value.
- Fixed: Issue with Fit Height .5x when decoding with Rocket.
- Fixed: Clips could have incorrect numbers of frames in the previous beta.
- Fixed: Issue where keyboard would stop responding.
- REDCINE-X Professional Build 23.2 Beta
-
-
- Added: Advanced Dragon Debayer (A.D.D.) still snapshots.
- Added: Performance improvements for OpenCL on AMD Cards on the latest Windows drivers.
- Note: CUDA Beta Release. OpenCL has been re-enabled.
- Fixed: Better handling when attaching malformed external WAV files.
- Fixed: Random crash when removing external audio from a clip.
- Fixed: Better user notification for out of memory errors when transcoding to QuickTime.
- Fixed: DRX not being applied correctly in CUDA on half and lower resolutions.
- Fixed: Black thumbnail when poster frame set outside the clips in/out points.
- Fixed: Previous and Next clip button functionality in the timeline tab.
- Fixed: Metadata fields in right side metadata panel did not update whenever metadata changed.
- Fixed: Issue where scrubber could jump when changing playback modes.
- Fixed: Issue where sub folder per clip could be honored on a non-custom export preset.
- Fixed: Issue where supplemental audio with an R3D Trim could be blank.
- Fixed: Issue where AJA cards would only produce a black frame on video out.
- Fixed: CUDA stability improvements with better memory utilization.
- Fixed: Miscellaneous timeline improvements.
- Fixed: Crash issue when loading certain early RED ONE clips.
- Fixed: REDline --printMeta no longer prints superfluous information.
- REDCINE-X Professional Build 23.1 Beta
-
-
- Note: CUDA Beta Release. OpenCL temporarily disabled.
- Fixed: New Dragon OLPF clips looking incorrectly.
- Fixed: Motion Mount clips looking incorrectly (bug in build 22.2 and 23.0).
- Fixed: Dropped frames in a clip could result in nothing being available after the first dropped frame.
- Fixed: HDRx blending not working with Rocket-X enabled.
- Fixed: Video player not properly updating on pause when Rocket Video Out is enabled.
- Fixed: Scaler issue that could cause black frames to be produced.
- Fixed: 10-bit output over DeckLink cards not working.
- Fixed: REDline now only shows burn in fonts if they are available on the system.
- Fixed: Viewer crop box with locked aspect can no longer be pulled out of aspect.
- Added: Video player remembers the last set decode mode across restarts of REDCINE-X PRO.
- Added: CUDA support for REDline.
- REDCINE-X Professional Build 23 Beta
-
-
- Added support for CUDA. OpenCL temporarily disabled.
- Added support for new Dragon OLPF.
- Added option to enable PSF for video out.
- Added timecode to AJA SDI output.
- Improved logging and error checking with OpenCL.
- Improved OpenCL stability.
- Sped up thumbnail generation in certain cases.
- Added CAM and EXT indicators to audio track labels.
- Fixed the delete key not working in the browser.
- Fixed the timeline ruler disapearing when the last sequence was removed.
- Fixed issue where setting the video slate plate could cause a crash.
- Fixed issue on Windows where filename with illegal characters could not be saved.
- Fixed black frames when exporting to OpenEXR with certain AMD graphic cards.
- Fixed OpenEXR MultiView exports.
- Fixed OpenCL stereo 3D exports.
- Fixed OpenCL HDR simple blend operation.
- Fixed random crash when exporting still clips.
- Fixed frame rendering issue with simple render mode for older video cards.
- Fixed off center crop framing issue when Rocket was enabled.
- Fixed FCPX XML import video tracks being out of order
- Fixed issue where HDR SimpleBlend failed with OpenCL enabled.
- Fixed issue where QT wrappers generation would fail with certain export presets.
- Fixed issue where right-hand metadata panel was not updating all the time.
- REDCINE-X Professional Build 22.4 Release
-
-
- Added: Support for WAV files with 32 bit sample sizes.
- Fixed: Possible color cast with HDRx Magic Motion.
- Fixed: Possible color cast with Motion Mount on latest camera firmware.
- Fixed: Restricted range export preset option was broken for CPU exports.
- Fixed: The application maximized state is now properly preserved through restarts.
- Fixed: OpenCL freeze when performing certain off-aspect scales.
- Fixed: Rare caching issue with Alchemy effect group.
- REDCINE-X Professional Build 22.3 Release
-
-
- Fixed: New Dragon OLPF clips looking incorrectly.
- Fixed: Motion Mount clips looking incorrectly (bug in build 22.2 and 23.0).
- Fixed: Dropped frames in a clip could result in nothing being available after the first dropped frame.
- Fixed: HDRx blending not working with Rocket-X enabled.
- Fixed: Video player not properly updating on pause when Rocket Video Out is enabled.
- Fixed: REDline now only shows burn in fonts if they are available on the system.
- Fixed: Viewer crop box with locked aspect can no longer be pulled out of aspect.
- Added: Video player remembers the last set decode mode across restarts of REDCINE-X PRO.
- REDCINE-X Professional Build 22.1 Release
-
-
- Fixed: Crash when exporting with an Intel GPU.
- Fixed: Frame cropping was always being applied when framing was enabled, resulting in wrong frame guide positions in both the viewer and in exports.
- Fixed: Fixed a delay in updating the video window while scrubbing the playhead.
- Fixed: Convergence being applied in the wrong direction when a flip frame option is enabled.
- Other miscellaneous bug fixes and improvements.
- REDCINE-X Professional Build 22 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Added: OpenCL acceleration.
- Added: SDI Monitor Output support with Blackmagic and AJA SDI cards.
- Updates from Beta:
- Added: Automatically apply anamorphic unsqueeze to anamorphic clips if an RMD does not exist.
- Added: Added the option to select multiple OpenCL devices in the preferences panel.
- Fixed: Issue with R3D Trim where .RMD would not be saved.
- Fixed: Compatibility issues with AJA Kona 3G. Now requires Driver version 10.4.1+ on Windows; Driver version 10.4.4+ on Mac OS.
- Fixed: Potential crash on startup when an AJA card is in the system on Windows.
- Fixed: Convergence was not applied from RMDs via REDline.
- Fixed: Issue where the play head would stop moving in some cases.
- Fixed: Audio not synchronizing when exporting a clip that is not 23.98 framerate.
- Updated: Performance improvements when viewing over SDI output with AJA and DeckLink cards.
- Updated: Removed aspect ratio pull-down option from the top of the video window. (duplicate functionality in framing control fit panel)
- Other miscellaneous bug fixes and improvements.
- REDCINE-X Professional Build 21.3 Beta
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: Issue where some installed fonts were not being loaded for Burn-In options.
- Fixed: OpenEXR exports.
- Fixed: REDline script generation for 3D clips.
- Fixed: Clip start timecode for Avid MXF exports was not correct in some cases.
- Fixed: Audio files would not show up in the browser after an R3D trim w/ Audio.
- Fixed: Crash when exporting Projects.
- Fixed: Avid ALE only exports now function correctly.
- Fixed: Red Player stereo audio playback fixed.
- Fixed: QuickTime export issues on Mavericks.
- Fixed: Second Monitor issue on Mavericks.
- Fixed: Windows issue with clearing the thumbnail cache.
- Updated: Improved thumbnail text description formatting. Correct labelling for all camera formats.
- Updated: Improved export preset output resolution selection.
- Updated: Added 3D export modes for left eye/right eye only.
- Updated: FCPX XML now compatible with version 1.3.
- REDCINE-X Professional Build 21.2 Beta
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: Rocket-X decode failure to certain output resolutions.
- Fixed: Single frame clips switching rapidly between current and previous image processing values during color correction.
- Fixed: Letterboxing having an invalid top row of pixels in the bottom padded area.
- Fixed: Problem causing images to have an incorrect color cast.
- Fixed: Issue with monochrome full output using OpenCL.
- Fixed: Clips from certain cameras were incorrectly being loaded as Monochrome.
- Fixed: Issue where Dragon REDCODE metadatata could still be incorrect.
- REDCINE-X Professional Build 21.1 Beta
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Added: Check for minimum requirements of OpenCL 1.1 and greater than 768MB of video ram before allowing OpenCL usage.
- Added: Auto-disabling of OpenCL if REDCINE-X detects that OpenCL caused a crash during the previous startup.
- Added: JPEG as an snapshot option.
- Added: Ability to select 'Crop' as an export preset output resolution option.
- Added: Metadata 3D clip burn in options for source clip timecode and name.
- Added: Update checking for Beta releases.
- Fixed: REDline options --start/--end were not correctly taking precedence.
- Fixed: Random pixel offset with the Full Debayer.
- Fixed: REDline export from within REDCINE-X not showing up.
- Fixed: DPX export crashing.
- Fixed: The Half Premium debayer is now working correctly.
- Fixed: Issues resulting in greater than desired memory usage.
- Fixed: 3D and HDR crashes.
- Fixed: Missing 1080p 59.94 setting for AJA SDI cards.
- Fixed: Memory leak on some types of exports.
- Fixed: Issue where some export settings resulted in corrupt frames.
- Fixed: Scrub bar not working on SDI out.
- Fixed: Scrub bar not working with Rocket enabled.
- Fixed: Up/Down arrow keys correctly navigate the browser again.
- Fixed: Issue where Dragon footage could not be trimmed.
- Fixed: Issue where a single frame trim from an older clip may not display record framerate metadata.
- Fixed: Issue where RED ONE would not play through Rocket SDI out.
- Fixed: REDCODE metadata being incorrect for Dragon footage.
- Fixed: Issue where faint horizontal lines could be visible in half resolution debayer (software decode only).
- Updated: Performance improvements with Half and less quality debayers.
- Fixed: OpenEXR is now working correctly.
- Other miscellaneous bug fixes.
- REDCINE-X Professional Build 21 Beta
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Added: OpenCL acceleration.
- Added: Support for RED DRAGON.
- Added: Support for Motion Mount.
- Added: Support for ROCKET-X.
- Added: SDI Monitor Output support with Blackmagic and AJA SDI cards.
- REDCINE-X Professional Build 20.2 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: Issue where some installed fonts were not being loaded for Burn-In options.
- Fixed: REDline script generation for 3D clips.
- Fixed: Clip start timecode for Avid MXF exports was not correct in some cases.
- Fixed: Audio files would not show up in the browser after an R3D trim w/ Audio.
- Updated: Added 3D export modes for left eye/right eye only.
- REDCINE-X Professional Build 20.1 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Added: JPEG as an snapshot option.
- Added: Ability to select 'Crop' as an export preset output resolution option.
- Added: Metadata 3D clip burn in options for source clip timecode and name.
- Fixed: REDline options --start/--end were not correctly taking precedence.
- Fixed: Random crash associated with aborting transcodes.
- Fixed: Up/Down arrow keys correctly navigate the browser again.
- Fixed: Issue where Dragon footage could not be trimmed.
- Fixed: Issue where a single frame trim from an older clip may not display record framerate metadata.
- Fixed: Issue with RED ONE footage not playing out through Rocket video out.
- Fixed: REDCODE metadata being incorrect for Dragon footage.
- Fixed: Issue where faint horizontal lines could be visible in half resolution debayer (software decode only).
- REDCINE-X Professional Build 20 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.36 and firmware 1.1.17.3 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Added: Support for RED DRAGON.
- Added: Support for Motion Mount.
- Added: Support for ROCKET-X.
- Added: New timeline with audio track support.
- Added: Ability to import WAV files as clips.
-
- Added: Functionality to clear the video and audio slates via an alt click.
- Added: Many timeline editing features such as slug grouping and track locking.
- Added: Quick templates for selecting an audio track layouts.
- Added: XMP metadata functionality to JPEG exports.
- Added: ICC color profile functionality to JPEG exports.
- Added: New options for EDL file exporting. Ability to specify timecode type, inclusive or exclusive TC, and 8 char or 16 char reel names.
- Changed: Audio playback and export is now based on timeline tracks.
- Fixed: Issue with audio not being updated when attaching external audio to a clip.
- Updated: Send To functionality updated to work with Adobe Lightroom 5, Adobe Photoshop CC, and Adobe Premiere CC.
- REDCINE-X Professional Build 17.5 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.32 and firmware 1.1.16.11 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: More issues where clips showed up offline when they could be played in camera.
- Fixed: Issue with a slow memory leak when using the export dialog multiple times.
- REDCINE-X Professional Build 17.5 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.32 and firmware 1.1.16.11 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: Issue where clips showed up offline when they could be played in camera: part 2.
- Fixed: Issue with a slow memory leak when using the export dialog multiple times.
- REDCINE-X Professional Build 17.4 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.32 and firmware 1.1.16.11 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: Issue where clips showed up offline when they could be played in camera.
- Fixed: Issue where R3D Trim with an external BWF would crash in some circumstances.
- Fixed: Issue with number rounding when dragging crop box in the viewer.
- Fixed: Usabilty of the export output settings dialog box. Browse button now says 'Browse...'.
- Fixed: Issue with restoring the original filename from the rename dialog. Correctly restores clip base name.
- REDCINE-X Professional Build 17.3 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.32 and firmware 1.1.16.11 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: Issue with 3D clip filenaming when doing separate eyes.
- Fixed: Issue with out of order frames on longer QuickTime transcodes in some cases.
- Fixed: Random transcoding crashes.
- Fixed: Frame reordering bug with XDCAM codecs.
- Fixed: Issue where left clip basename was not being used as a save file name for 3d snapshots.
- Added: Option to restore the default filename in the bin's rename dialog.
- Added: "Send To" functionality for Lightroom 4 on Mac.
- Added: Creation date/time and camera serial number to XMP metadata for TIFF saving.
- Fixed: Logic for some color correction controls being incorrectly enabled with monochrome clips.
- Fixed: Export filenames correctly use the clip name when set, and not the filename.
- Fixed: Timeline (all clips) exports with black frames at beginning now correctly export.
- Fixed: Better error detection when failing to create directories on export.
- Fixed: Missing look memory copy/paste hotkey.
- Fixed: Framerate issue with 59.94 clips when exporting QuickTime.
- Fixed: A possible lock up with bin/browser thumbnail rendering.
- Fixed: Snapshot exports now correctly warn when trying to save to a non-existant location.
- Fixed: Issue with some BWF files not being parsed correctly.
- Fixed: An issue where certain Epic cameras could incorrectly be detected as a Monochrome camera
- Fixed: An issue where ISO and Exposure were not always working 100% correct.
- Changed: The "Status Panel" will now become active when errors show up in it.
- Changed: When a REDRocket is present B&W Clips will now decode in software instead of warning the user.
- REDCINE-X Professional Build 17.2 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.32 and firmware 1.1.16.11 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Fixed: Issue with 3D clip filenaming when doing separate eyes.
- Fixed: Issue with out of order frames on longer QuickTime transcodes in some cases.
- Fixed: Random transcoding crashes.
- Fixed: Frame reordering bug with XDCAM codecs.
- Fixed: Issue where left clip basename was not being used as a save file name for 3d snapshots.
- Added: Option to restore the default filename in the bin's rename dialog.
- Added: "Send To" functionality for Lightroom 4 on Mac.
- Added: Creation date/time and camera serial number to XMP metadata for TIFF saving.
- Fixed: Logic for some color correction controls being incorrectly enabled with monochrome clips.
- Fixed: Export filenames correctly use the clip name when set, and not the filename.
- Fixed: Timeline (all clips) exports with black frames at beginning now correctly export.
- Fixed: Better error detection when failing to create directories on export.
- Fixed: Missing look memory copy/paste hotkey.
- Fixed: Framerate issue with 59.94 clips when exporting QuickTime.
- Fixed: A possible lock up with bin/browser thumbnail rendering.
- Fixed: Snapshot exports now correctly warn when trying to save to a non-existant location.
- Changed: The "Status Panel" will now become active when errors show up in it.
- Changed: When a REDRocket is present B&W Clips will now decode in software instead of warning the user.
- REDCINE-X Professional Build 17.1 Release
-
-
- NOTE: RED Rocket support now requires driver version 1.4.32 and firmware 1.1.16.11 or above.
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher.
- Added: Option to restore the default filename in the bin's rename dialog.
- Added: "Send To" functionality for Lightroom 4 on Mac.
- Added: Creation date/time and camera serial number to XMP metadata for TIFF saving.
- Fixed: Logic for some color correction controls being incorrectly enabled with monochrome clips.
- Fixed: Export filenames correctly use the clip name when set, and not the filename.
- Fixed: Timeline (all clips) exports with black frames at beginning now correctly export.
- Fixed: Better error detection when failing to create directories on export.
- Fixed: Missing look memory copy/paste hotkey.
- Fixed: Framerate issue with 59.94 clips when exporting QuickTime.
- Fixed: A possible lock up with bin/browser thumbnail rendering.
- Fixed: Snapshot exports now correctly warn when trying to save to a non-existant location.
- Fixed: Random transcoding crashes.
- Fixed: Frame reordering bug with XDCAM codecs.
- Fixed: Issue where left clip basename was not being used as a save file name for 3d snapshots.
- Changed: The "Status Panel" will now become active when errors show up in it.
- Changed: When a REDRocket is present B&W Clips will now decode in software instead of warning the user.
- REDCINE-X Professional Build 17 Release
-
-
- NOTE: REDCINE-X Professional for Mac OS now REQUIRES Mac OS X 10.6.8 or higher
- Added: Option to restore the default filename in the bin's rename dialog.
- Added: "Send To" functionality for Lightroom 4 on Mac.
- Added: Creation date/time and camera serial number to XMP metadata for TIFF saving.
- Fixed: Logic for some color correction controls being incorrectly enabled with monochrome clips.
- Fixed: Export filenames correctly use the clip name when set, and not the filename.
- Fixed: Timeline (all clips) exports with black frames at beginning now correctly export.
- Fixed: Better error detection when failing to create directories on export.
- Fixed: Missing look memory copy/paste hotkey.
- Fixed: Framerate issue with 59.94 clips when exporting QuickTime.
- Fixed: A possible lock up with bin/browser thumbnail rendering.
- Fixed: Snapshot exports now correctly warn when trying to save to a non-existant location.
- Changed: The "Status Panel" will now become active when errors show up in it.
- Changed: When a REDRocket is present B&W Clips will now decode in software instead of warning the user.
- REDCINE-X Professional Build 16 Release
-
- REDCINE-X PRO
-
- NOTE: This is the last REDCINE-X Professional build that will support Mac OS X 10.5 Leopard
- NOTE: RED Rocket support now requires driver version 1.4.28 and firmware 1.1.16.8 or above.
- Added: Ability to disable Rocket warning dialog on startup.
- Added: Additional camera user metadata.
- Added: BWF exports can now include external audio.
- Added: Audio tab track selection is now remembered when changing clips.
- Added: JPEG Stills exports on Windows.
- Added: Ability to export Color compatible XML's.
- Added: Epic Monochrome support. (software decode only)
- Added: DRX support with RED Rocket.
- Fixed: Issue with knob sensitivity on Tangent Element with Sharpness, Denoise, and Detail controls
- Fixed: Issue that caused popping the video player out to a second monitor to fail in some circumstances.
- Fixed: Some metadata was not being displayed on exports with metadata burn-in enabled.
- Fixed: Fixed gaps and overlaps that occurred on the scrub bar on Windows.
- Fixed: Issue where the video position sometimes jumps a number of frames into a clip when setting an in point.
- Fixed: Issue where the cursor sometimes jumped to the end of the text field when editing metadata.
- Fixed: Player now returns to original clip when play is clicked after loading an image from the frame store.
- Fixed: Issue with log file generation for first ever runs of RCX.
- Fixed: Import of FCPXML (Final Cut Pro X) on multi-framerate timelines.
- Fixed: Export of timelines as compound clips in FCPXML project files.
- Fixed: Issue with QuickTime audio encoding when no setup has been performed.
- Fixed: Some keyboard shortcuts didn't work on Windows when the video player is placed on a second monitor.
- Fixed: Crash could occur when clearing finished export jobs while an export was running.
- REDCINE-X Professional Build 16 BETA
-
- REDCINE-X PRO
-
- Added: Retina display support.
- Added: Lion Full Screen support.
- RED Player
-
- Added: Retina display support.
- Added: Lion Full Screen support.
- REDCINE-X Professional Build 15
-
- REDCINE-X PRO
-
- Added: Ability to specify dynamic sub folder creation based on metadata for exports.
- Added: Audio compression options have been added to the QuickTime exporter.
- Added: The two QuickTime exporters have been merged into one.
- Added: Separate 3D row interleave in viewer/export into left first/right first variants.
- Added: ACES chromaticities metadata when doing ACES EXR exports.
- Added: Preferred audio auto match directory.
- Added: Record frame rate to the list of available burn in metadata.
- Added: Context menu clear external audio option. Works on a selection of clips.
- Added: Missing Epic resolutions from export/framing tools and browser clip descriptions.
- Added: Tangent Element support. Requires Element-Mf + Element-Kb at minimum.
- Added: Quick QT Wrapper generation from the bin, browser tree, and menu.
- Added: Ability to specify which screen to use for a second monitor.
- Fixed: Confirmation is now required before an export, look, or framing preset can be deleted.
- Fixed: Issue where unscaled exports with posteffects and use restricted SMPTE range turned on would not be clamped to the SMPTE range.
- Fixed: FCP7 XML timecode incorrect when exporting with handles in some cases.
- Fixed: Scrub bar rendering issue on Windows.
- Fixed: Issue with certain invalid fit width .5x crops on Rocket. Software scale fallback.
- Fixed: Issue where fit width .5x setting would not be restored correctly in the crop tool.
- Fixed: Issue where abstract type ICC profiles were selectable for TIFF exports.
- Fixed: Issues with importing and exporting FCP-X XML files containing clips of mixed framerates.
- Fixed: Issue where exports via REDline in RCX would come out incomplete.
- Fixed: Better handling of slugs when importing EDL's.
- Fixed: Issue where clips in the browser would retain their state until the directory was changed.
- Fixed: Improved memory efficiency when added large numbers of clips to the render queue.
- Fixed: Issue with loading project files that have unicode characters within them.
- Fixed: Play state is correctly restored when switching between fullscreen modes.
- Fixed: Issue where it would automatically scale to framing guide dimensions in REDline.
- Fixed: Issue where certain BWF formats would cause static noise only when playing clips.
- RED PLAYER
-
- Added: Recently Opened Clips list in the File menu.
- Fixed: We now ignore RMD in/out points when loading a clip into the player.
- Other
-
- Added support for Gatekeeper in OS X Mountain Lion
- REDCINE-X Professional Build 14
-
- REDCINE-X PRO
-
- Added: Duration metadata field for the duration between a clip's in and out points, and a Media Duration field for the total duration.
- Added: Context menu for the snapshot button to quickly modify snapshot settings.
- Added: Timeline zoom slider.
- Added: Color Profile options for embedding in TIFF's on Windows.
- Fixed: Issue where RED Launcher can launch the wrong copy of REDCINE-X PRO or RED PLAYER when multiple versions are installed on OS X.
- Fixed: Issue where in some cases the Mac installer would not associate the R3D extension with RED LAUNCHER.
- Fixed: Red line in right edge of frame with unsharp mask.
- Fixed: QuickTime transcode error when framerate override is set to "Current". Defaults to clip framerate in this case.
- Fixed: Issue where parsing BWF's iXML could fail due to incorrect formatting generated by certain sound recorders.
- Fixed: Artifacts in extreme yellow tones in resized exports with sharp kernels.
- Fixed: SMPTE restricted value support for resized exports.
- Fixed: Avid 25 fps transcode with audio!
- RED PLAYER
-
- Fixed: Issue where the rocket setup was not saved between sessions.
- Other
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- Added: Windows R3D Thumbnail Plugins are now enabled automatically by the installer.
- Added: REDline is now automatically added to /usr/sbin by the Mac installer.
- Fixed: R3D File Associations on Mac OS.
- REDCINE-X Professional Build 13 Beta
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- Added: RED PLAYER. A standalone video player for R3D footage.
- Added: After importing XML files that consist of a sequence only, the sequence is automatically displayed in the timeline window.
- Added: Support for RMD management from the timeline context menu.
- Fixed: Issue where applying a partial look preset with no effects would clear the target's effects.
- Fixed: Issue where project files that were renamed would not load.
- Fixed: Issue where double-clicking on export preset folders to rename them would not work.
- Fixed: Issue with auto-matching a bin of clips to audio files in which multiple clips referenced the same audio file.
- Fixed: Issue where "Project" exports would not respect the "Sub-folder per clip" export preset option.
- Fixed: Issue where an Avid ALE only export to separate eyes would not do anything.
- Fixed: Issue with MC6 import crash with Avid ALE exports - Removed TRK1 through TRK8 fields (BWF Track names).
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- Fixed: Issue with extraneous Auxiliary TC2 column in Avid ALE's.
- Fixed: Issue where external BWF timecode would not be reported correctly after auto match.
- Fixed: Issue with FCP7 XML importer not respecting sequence/clip structure.
- Fixed: Issue with FCP7 XML exporter not writing correct timecode when in point set.
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- Fixed: Frame store crash.
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- Fixed: Typo in camera firmware token for burn in.
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- REDCINE-X Professional Build 12 Beta
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- Added: Support for slugs when importing FCP7 XML files.
- Fixed: Issue where clips in bins would sometimes not appear.
- Fixed: Issue where REDCINE-X PRO would crash on Mac OS X 10.5.x.
- Fixed: Issue where incorrect FCP7 XML files would be generated if handles were enabled.
- Fixed: FCP-X XML import issues.
- Fixed: Issue with "Clip" output resolution not working in all cases.
- Fixed: Miscellaneous stability issues.
- REDCINE-X Professional Build 11 Beta
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- Added: REDgamma3 and REDcolor3
- Added: Enabled UnSharp Mask (USM) post effect .
- Added: Preference tab for post effects settings: CPU usage control.
- Added: FCP-X XML export support.
- Added: FCP-X XML import support.
- Added: 1.9:1 as a valid aspect ratio in the framing tool.
- Added: Send To Photoshop, Lightroom, and After Effects on Windows.
- Added: Support for multi-track and gaps in the "Timeline (all clips)" exporter.
- Added: PSD File format as an export target. Includes XMP.
- Added: Backslash shortcut key to preview the "as shot" look.
- Added: HDR blend mode and bias as an export burn in option.
- Added: Support for setting the active eye on multiple 3d clips at once.
- Added: The Take metadata field is now automatically populated if custom take data for a clip does not already exist.
- Added: Double-clicking an export preset will now open the Export Settings dialog for that preset.
- Added: Support for setting the active eye on multiple 3d clips at once, using the bin context menu.
- Added: Lift / Gamma / Gain controls to Redline.
- Added: External Audio TC, Notes, Tape, Take, and Scene metadata to burn-in.
- Added: Support for exporting sequences and/or bins using the "Bin (all clips)" and/or the "Bin (selected clips)" export sources.
- Fixed: Issue where previewing the Meta look preset would not work.
- Fixed: Issue where applying the Meta look preset would cause a crash.
- Fixed: Issue where project auto-saves would never be cleaned up. They are now limited to the last 10.
- Fixed: Issue where REDline exports from within RCX would improperly ignore clip look and framing settings.
- Fixed: Issue where the import progress dialog would sometimes appear during manual relinking of an import.
- Fixed: Issue where anaglyph channels were swapped when doing Quicktime exports.
- Fixed: Issue with generating BWF's from 29.97 clips.
- Fixed: Issue when editing framing in the viewer with aspect lock.
- Fixed: Issue where the Viewer did not have the final image displayed during color correction changes.
- Fixed: Issue with exporting Separate Eyes where the right clip export would report "Invalid Buffer".
- Fixed: Issue where updater settings weren't being saved correctly in some situations.
- Fixed: Issue where changes done on an external UI device (MC Color/Wave Panel) would not be undoable.
- Fixed: Issue where importing a FCP XML that references trimmed quicktimes would not properly offset the in/out points of the clip, if not roundtripped from REDCINE-X PRO.
- Fixed: Issue where loading extremely large RMD files would intermittently crash the application.
- Fixed: REDLine batch script generation now correctly exports a single file for multi-clip exports.
- Fixed: Issue where QT/Avid exports would occasionally fail on start.
- Fixed: The loading time for projects with many clips in bins has been greatly reduced.
- Fixed: Stability issues with moving a bin into one of its descendant bins.
- Fixed: Issue where dragging a folder from the browser sidebar into a bin would not work.
- Fixed: Issue where clips with no audio not being detected correctly on BWF exports.
- Fixed: Issue where RMD files generated by R3D trims would have incorrect in and out points.
- Fixed: DPX header size is reduced to 2048 bytes.
- REDCINE-X Professional Build 10 Beta
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- Added: An XML/EDL/ALE import can now be canceled while in progress.
- Added: A progress bar is now shown while an XML/EDL/ALE is being imported.
- Added: The size and position of the main window is now saved between sessions.
- Added: HDR Stops over metadata.
- Fixed: BWF Export timecode corrected for 23.97 clips.
- Fixed: Export crash with certain framing settings introduced in Build 9.
- Fixed: UI responsiveness when scrolling on some panels (Mac).
- Fixed: Support for postscript fonts in watermarks (Mac).
- Fixed: Before an XML/EDL/ALE import/export, a simple dialog is now shown instead of the entire preferences dialog.
- Fixed: Issue where knob 6 on the MC Color always mirrored knob 5's configuration.
- Fixed: Issue where clips in the bin/timeline/viewer could not be deleted from the browser on Windows.
- Fixed: Crash when doing a CSV export with no filename selected.
- Fixed: Issue where quote characters were not properly quoted in CSV files.
- Fixed: Issue where more than ten log files for each application were kept.
- Fixed: Issue where undo/redo would not work after previewing a look preset.
- Fixed: Issue where applying partial look presets to clips other than the one in Viewer did not work properly.
- REDCINE-X Professional Build 9 Beta
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- Added: Major update to Tangent Wave and Euphonix/Avid Artist Series support.
- Adjustable sensitivity for analog controls.
- Support for multiple virtual pages of controls.
- New Preferences UI for configuration of devices.
- Text displays are updated when button/knob assignments change.
- Tangent Wave: Reset functionality for knob controls is now triggered by pushing in the knob.
- Added: Save Current Look for Epic/Scarlet/RED ONE to the File menu.
- Added: Ability to use upto 6 Red Rockets.
- Added: Framing tool performance improvements.
- Fixed: XML issue where incorrect resolution parameters were being added.
- Fixed: Top region of the viewer was not responding to mouse events.
- Fixed: Slider accuracy was in some cases slightly off.
- Fixed: Histogram grey/white bar scaling changed for less than full debayer.
- Fixed: Issue where only one clip could be dragged from the timeline to a bin at a time.
- REDCINE-X Professional Build 8 Beta
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- Added: The thumbnails displayed while dragging clips are now transparent.
- Added: REDline now has -hdrMode and -hdrBias command line options.
- Added: XMP metadata to TIFF exports.
- Fixed: Swapped green and blue channels during snapshoting with certain framing fit modes.
- Fixed: Issue where Tangent Wave panel becomes unresponsive on Windows.
- Fixed: Issue where clips could not be dragged from the timeline to a bin.
- Fixed: Issue where look presets could be created in the Defaults folder and would not be saved.
- Fixed: Issue where the REDline --burnLL, --burnLR, --burnUL, --burnUR options were not parsed correctly.
- REDCINE-X Professional Build 7 Beta
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- Fixed: Potential misformatting of iXML notes section when exported to an ALE file.
- Fixed: Look presets not getting saved if created in the Defaults folder.
- Fixed: Moving the Magic Motion slider not updating the Viewer in some cases.
- Fixed: An audio slow down bug.
- Added: Timecode option to the export preset dialog box.
- Added: SCARLET-X metadata.
- REDCINE-X Professional Build 6 Beta
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- Added: Undo/redo of changes made in the Metadata panel.
- Added: Support for symlinks in the browser.
- Added: Folders dropped into the bin/timeline now use the browser's current scan depth.
- Fixed: 10bit DPX export crash with Skin Effect.
- Fixed: Improper selection when switching between clips using the up/down arrow keys.
- Fixed: Viewer and exports ceasing to function after an eject.
- Fixed: Dropping clips from Finder/Windows Explorer into the timeline not working.
- Fixed: Creating a 3d clip would incorrectly reload the settings in the left and right eyes from RMD.
- Fixed: Alchemy getting turned on unintentionally after applying a look preset.
- Fixed: SGI exports causing an application crash.
- Miscellaneous stability fixes.
- Added: Start time to the batch list window.
- Added: Ability to turn off instantaneous rendering in the batch list. Jobs can now be queued and rendered later.
- REDCINE-X Professional Build 5 Beta
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- Added: Send to Adobe apps.
- Added: Post Look Effect - Alchemy.
- Added: Post Look Effect - FilmLook.
- Added: Post Look Effect - Saturation.
- Added: Ability to turn off snapping in the timeline.
- Added: Grid view of thumbnails in the bottom panel.
- Added: Saving of project panel Show menu settings between sessions.
- Added: RED Watchdog utility to automatically mount RED Mags as read-only. (Mac Only)
- Added: Reload RMD item in the bin context menu that replaces the Revert item.
- Fixed: Crash on Windows when switching video player to second monitor.
- Fixed: Issue where iXML was sometimes skipped when reading a BWF.
- Fixed: HDRx simple blend showing incorrect frames in the viewer.
- Fixed: Batch applying a center crop framing preset was going to origin.
- Fixed: Incomplete path references to .R3D's in some XML exports.
- Fixed: 10Bit DPX export for non rocket supported resolutions.
- Fixed: Cases where eject on Windows would incorrectly fail.
- Fixed: Single frame Trims were not being correctly finished.
- Fixed: Hard to read OFFLINE text in offline clip thumbnails.
- Fixed: Audio channels are correctly initialized on start up.
- Fixed: Incorrect auto-tab switching in the bottom panel.
- Fixed: Potential Windows crash when ejecting drives.
- Fixed: 4GB limit on exports using Quicktime (Exp).
- Fixed: 10Bit DPX export with rotate.
- Fixed: Snapshot truncation issue.
- REDCINE-X Professional Build 4 Beta
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- Added: Pass through iXML to Avid ALE's.
- Added: Stills only export mode to export presets.
- Added: Drag and drop of tabs in the right panels.
- Added: Undo/redo for H/V convergence controls.
- Added: Shortcut key for creating a new sequence.
- Added: Batch manager shows export preset name.
- Added: New shortcut keys for the bottom panel tabs.
- Added: Copying and pasting of looks to multiple clips.
- Added: New tabs in the right panel are created empty.
- Added: Ext audio timecode metadata display in viewer.
- Added: Timeline track reordering with track context menu.
- Added: Many improvements to multi-track timeline editing.
- Added: Ratings for bins and sequences now saved in project.
- Added: Dragging to the top-third of a track ripple inserts a clip.
- Added: Browser window is now cleared when the drive is ejected.
- Added: Ratings are now visible on the thumbnails for timeline clips.
- Added: Copied looks can now be seen using the Look Memories panel.
- Added: Bin and timeline context menu Refresh command was renamed to Revert.
- Added: Project view settings (thumbnail size, type, and table columns) are now saved.
- Added: Drag/drop looks from the look panels to the Viewer, Bin, Timeline, and Stills areas.
- Fixed: Right side panel tab locations now saved.
- Fixed: Correction for framing aspect bug in viewer.
- Fixed: Restore metadata field editing in the viewer.
- Fixed: HDR settings are now saved in look presets.
- Fixed: XML generation when linking to non-proxies.
- Fixed: Random crash when playing clips with audio.
- Fixed: Bug with look presets applied to multiple clips.
- Fixed: With Cmd+W sometimes closing the application.
- Fixed: Ctrl+F wouldn't exit fullscreen mode on Windows.
- Fixed: Next/previous clip buttons in the Viewer with gaps.
- Fixed: Framing preset preview when in center crop mode.
- Fixed: Timeline zoom cursor disappearing after scrubbing.
- Fixed: Avid ALE metadata when doing side by side exports.
- Fixed: Timeline view scrolling to the bottom during playback.
- Fixed: Jump back to Custom crop when editing in Center crop.
- Fixed: Framing box randomly showing up on clips in the viewer.
- Fixed: Framing aspect ratio is correctly saved/loaded from .RMD.
- Fixed: On Mac with duplicate dock icons appearing during export.
- Fixed: Offline clips in the timeline did not have an offline thumbnail.
- Fixed: Markers only in an export preset is honored by project exports.
- Fixed: Autosave project dialog sometimes appeared with other dialogs.
- Fixed: Frequency override for manual audio sync. Fixed timecode issue.
- Fixed: Go to enclosing folder button in the file browser not always working.
- Fixed: In and out points are now preserved when importing non-proxy Quicktime clips from FCPXML if the Quicktimes are exported from REDCINE-X.
- Many misc bug fixes.
- Manual Updated.
- REDCINE-X Professional Build 3 Beta
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- Ejecting drives from the Finder will now automatically eject them in REDcine-X Pro also.
- External surface input devices are disabled by default. Enable in Preferences->Devices.
- Added option to choose the clip resolution as an output res in the export preset dialog.
- Ale absolute timecode columns have been corrected to always be absolute timecode.
- Added a slider in preferences to control the memory usage of the playback cache.
- Changed behavior: starting an export no longer jumps you to the export tab.
- Sequences can now be renamed from the sequence tab context menus.
- Added the ability to shift selected timeline clips by [ and ] shortcut keys.
- Starting an export no longer automatically switches to the Export tab.
- Added "Show RMD in Folder" to the bin and browser context menus.
- Added basic external audio metadata display to the audio control.
- Added option-click scrubbing of thumbnails in the Project tab.
- Still snapshots can now be taken while the Viewer is playing.
- Snapshots with crop enabled now use the crop width/height.
- Added a search box to the bin sort by dialog.
- Added an export job count to the Export tab.
- Added timeline tools to the Timeline menu.
- Added support for MC Color input devices.
- Added a zoom tool to the Timeline.
- Fixed an out of memory issue.
- Fixed a bug with undoing ripple delete.
- Fixed issues with EDL and ALE imports.
- Fixed issue with export jobs not pausing correctly.
- Fixed crash with out of range video slider on windows.
- Fixed Windows crash issue with scopes initially hidden.
- Fixed a bug with deleting clips in multiple tracks at once.
- Fixed a hang when ejecting while the Metadata panel is open.
- Fixed a crash on Windows when exporting to Quicktime or Avid.
- Fixed crashes when ejecting a drive while export jobs are running.
- Fixed issue where auto-saving of projects would reset the undo stack.
- Fixed crashes with overlaying/deleting multiple clips from the Timeline.
- Fixed issue with tape name not being set correctly for Avid MXF exports.
- Fixed issue with separate eye metadata being incorrect on ALE only exports.
- Fixed a bug where pasting a grade would improperly link clip looks together.
- Fixed bug where the Viewer scrubber wouldn't get updated while playing over gaps.
- Fixed issue where scopes were not updating correctly when image in viewer was flipped/rotated.
- Fixed issue with audio where empty gaps on a timeline were not correctly represented with silence.
- Fixed bug where the right panel would not show up on startup if it was collapsed on last app shutdown.
- Fixed bug where the in/out buttons would stay disabled after viewing a still then going back to the full clip.
- Fixed issue where framing, color correction, and timecode metadata where not being updated on playback.
- Fixed cases where importing a single track from a FCPXML could cause an empty second track to be imported.
- REDCINE-X Professional Build 2 Beta
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- Default Clip Audio channels are now set to Camera Audio 1 and 2.
- Viewer fixes for when frames did not update as expected.
- Viewer Zoom changed to be relative to the pixel instead of relative to the viewer size. 100% is now equivalent to 1:1 image pixel to display pixel.
- Re-ordered REDline metadata output to match the previous REDline builds.
- Crash fixed when moving clips from one bin to another.
- Random Crash bug on Viewer mode change resolved.
- Updated RCX Logo artwork for wWindows Installer.
- Scopes are now positioned below the Histogram when Viewer is on the second monitor.
- Transport buttons now light up while playing.
- Added bin Rating shortcuts (0-5) keys.
- Fixed a problem where thumbnails did not update.
- The project tree is now expanded by default.
- Fix for Rocket export speed.
- REDCINE-X Professional Build 1 Beta
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